unbindall
//
//------------[^^^ Name+Sensitivity ^^^]---------------------------
//
name "E.m.Y 3> hG."
sensitivity "1.8"
//
//--------[^^^ Setari pentru taste ^^^]--------------------------------
//
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "PGDN" "volup"
bind "PGUP" "voldn"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "timeleft"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "BACKSPACE" "snapshot"
bind "SHIFT" "+speed"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck"
bind "PGUP"
bind "PGDN"
bind "DEL" "say Schimbam harta??"
bind "Home" "say /rank"
bind "End" "say_team /me"
bind "F5" "say /top15"
bind "F6" "say /statsme"
bind "F7" "say GG"
bind "p" "say woohoo"
//
//------------[^^^ Bind For Weapons ^^^]--------------
//
bind "F3" "awp ; primammo ; deagle ; secammo ; defuser"
bind "F4" "ak47 ; m4a1 ; primammo ; defuser"
bind "F1" "name i.Real"
bind "F2" "name SlayD"
bind "F8" "deagle ; hegren ; secammo ; defuser"
bind "F9" "defuser ; vest ; vesthelm ; hegren ; flash ; flash ; smoke ; primammo ; secammo"
//
//-------------[^^^ Culoarea Tintei ^^^]-------------------
//
cl_crosshair_color "999 999 999"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
crosshair "2"
//
//------------[^^^ Setari pentru Sunet ^^^]----------------------
//
MP3FadeTime "2.0"
MP3Volume "0"
bgmvolume "1.000000"
suitvolume "0.250000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.2"
sv_voiceenable "1"
hisound "1"
//
//--------[^^^ cl Settings ^^^]-----------------------
//
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "32000"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "60"
cl_vsmoothing "0.05"
cl_weather "0"
cl_sidespeed "999"
//
//--------[^^^ Setari pentru FPS ^^^]--------------------------------
//
fastsprites "1"
fps_max "1001"
fps_modem "0"
net_graph "3"
net_graphpos "2"
graphheight "50"
net_scale "5"
//
//--------[^^^ Skeme ...alea alea...^^^]--------------------------------------------
//
con_color "32 255 32"
console "1"
alias w_left "cl_righthand 0;bind l w_right"
alias w_right "cl_righthand 1;bind l w_left"
bind l "w_left"
rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "0"
_cl_autowepswitch "1"
setinfo _vgui_menus 0
+mlook
+jlook
//
//------------[^^^ Setari Video ^^^]----------------
//
gamma "99"
brightness "20"
fps_max "101"
fps_modem "0.0"
mp_decals "300"
fastsprites "0"
cl_forwardspeed "7000"
cl_sidespeed "10000"
cl_backspeed "7000"
cl_showfps "1"
_cl_autowepswitch "0"
cl_crosshair_translucent "0"
cl_crosshair_size "small"
texgamma "2.5"
lightgamma "2.5"
//----------------------------------------
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
//----------------------------------------
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
//----------------------------------------
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"
//----------------------------------------
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
s_verbwet "0.25"
//----------------------------------------
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
//----------------------------------------
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
//----------------------------------------
sv_aim "0"
team ""
topcolor "30"
viewsize "120.000000"
//
//--------[^^^ Hud Settings ^^^]------------------------------------------
//
hpk_maxsize "1.5000000"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
//
//---------------[^^^ Bunny HoP ^^^]---------------------------------------
//
alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind space +un.b;dev1;echo [==BHop On==];dev0;spk fvox/beep;alias un.bt un.b2"
alias un.b2 "bind space +jump;dev1;echo [==BHop Off==];dev0;spk fvox/beep;alias un.bt un.b1"
alias un.bt "un.b1"
bind "SPACE" "un.bt"
//
//----------------------------------------
CLEAR
echo ..................Loading.................
echo ...........Complet Loaded............
echo .................Welcome i.Real.................
echo ........You Are The Master.........
echo .........Let`s Show Them What Is Counter-Strike........
echo ..........Go Go Go !!!!.........
//These commands gives you 5-35 fps. I got this from a friend.
developer 1
fps_max 150
fps_modem 0
mat_dxlevel -70
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
mp_decals "20"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
gl_palette_tex "1"
gl_lightholes "0"